Bastard’s Waltz – this Wednesday!

Hi All,

Long time coming, Bastard’s Waltz hits store shelves this Wednesday. It’s a culmination of a lot of hard work by myself and many other people, who I would like to list here.

Giovanni Guida, Bastard’s Waltz artist – without Giovanni, none of this would have happened. He embraced my idea and brought the characters to life and made this book look distinct and unique and unlike anything else on the shelves. He is almost fully responsible for us getting to this point.

Micah Myers, Bastard’s Waltz letterer – what can I say about Micah? He’s one of the very (very) few guys I trust to letter my work, to take my words and put them on the page. He kills it each time, finds the right font and style for each project and then blow it up. My words never look better than when he’s lettering them.

Renee Geerlings – without Renee’s early enthusiasm for the project that would become Bastard’s Waltz, it wouldn’t be hitting shelves this week. She was always supportive and made sure we kept in line, stayed on task, and created a fantastic product.

Phillip Smith II – the guy who kept us all in the loop. Phil was our middleman, the one who communicated with all sides and kept us flowing, kept us staying on track and made sure we didn’t slack.

Jeff Kline – Darby Pop’s bossman, Jeff was our number one cheerleader throughout this creation process. His excitement for the project and characters was palpable from the start. His input, experience, and second-set-of-eyes was invaluable for me.

Bastard’s Waltz. Check it out, this Wednesday, at finer comic stores everywhere, and on Amazon: https://www.amazon.com/Bastards-Waltz-Trade-Paperback-Giovanni/dp/099885803X/ref=sr_1_1?ie=UTF8&qid=1506344081&sr=8-1&keywords=Mark+Bertolini+Bastard%27s+Waltz

Thanks for all your support!

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BASTARD’S WALTZ IS A WINNER!

Hi guys,

I knew we had something special on our hands with Bastard’s Waltz, but don’t take it from me, check out these stellar reviews:

http://www.firstcomicsnews.com/rich-reviews-bastards-waltz-1/

http://readingwithaflightring.weebly.com/reviews/bastards-waltz-1-advance-review

https://comicbastards.com/comics/review-bastards-waltz-1

http://www.omnicomic.com/2017/07/review-bastards-waltz-1-darbypopcomics.html

I’m not one to toot my own horn very often, but hey, TOOT TOOT.

Gigantic thanks to my collaborators, artist Giovanni Guida and letterer Micah Myers, and publisher Darby Pop (special thanks to Jeff Kline, Renae Geerlings, and Phillip Smith II).

Here is a handy form you can use to place your order for a print copy of Bastard’s Waltz. Pre-ordering is vital to the life of a small press book like ours. This form can be printed out, filled in, taken to your local comic store, and you can reserve your copy so you don’t miss out.

Bastard’s Waltz will be hitting digital platforms soon as well, keep your eyes peeled!

Yikes…mid-February and the first post of the year?

Okay, okay, I get it. I’m really bad at this blogging thing. But let it be known that I work a full-time job, have 4 kids, a house, mortgage, all that stuff.

Okay, no more excuses – I should be here more. But I’m not wasting my time, I’ve been creating some awesome comics, and I’d like to share some stuff with you today.

I have a bunch of pitches ready to rock n’ roll for 2017:

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Slow Heartbeat – a crime noir love story, with art by Kristian Carstensen.

neckbeardNeck Beard: Hillbilly for Hire – Redneck monster hunter, with art by Joe Koziarski and Ellie Wright.

hell-to-pay-pageA page from Hell to Pay – a video game-inspired revenge story, with art by Daniel Franco and Bryan Timmins.

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Broken Hill: The Burning Man – a rural noir story, with art by Carl Yonder.

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The Argus – a time-travel sci-fi story, with art by Darryl Knickrehm and Matej Stasko.

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Pig House – a superhuman crime noir thriller, with art by Steven Austin.

These are just a few of the upcoming pitches I have coming together, as I recently lined up 3 new projects with 3 fantastic new artists. I’m very excited about the books I’m putting together this year, and these are all in addition to the short stories I’m creating for some anthologies, as well as the 5-issue miniseries I have being published this summer.

Glad to see you, and I hope to continue to show you new work on a (semi) regular basis.

 

Happy Monday- PIG HOUSE

Okay, it’s Monday, things are happening, the week is starting, and I have a new pitch to show and tell.

It’s called PIG HOUSE, and is illustrated beautifully by the incredible Steven Austin. I’d love to show you some pages, but…okay, maybe just the cover:

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Pig House is the story of the world’s most dangerous and unstable hitmen. They are hired to assassinate a devious and demented serial killer who is currently incarcerated in the world’s most top secret prison, called Pig House.

It starts off simple and gets complicated as a massive jailbreak means our killers have to scour the world to bring the escapees back.

I don’t want to give too much more away. I really love this pitch and how it turned out and I can’t wait for a publisher to pick it up.

Hope your weekend was good. Happy Halloween!

 

New Day, new project: The Argus

Back again, folks. Not quite as frequently as I’d planned, but here we are anyway. Rest assured, the time spent away from writing here in this blog is being used to write the scripts for your new favorite comics.

Today we’ll discuss my upcoming pitch The Argus.

The Argus was an idea I had a number of years ago. I wanted to do a straight-up sci-fi thing, something I hadn’t really attempted before. There’s a very hard sci-fi core to The Argus (one that I’m not going to spoil here), dealing with time travel and paradoxes and the like.

The best part about writing science fiction is that you can make up the rules as you go. I’ve made up a ton of rules about time travel for The Argus, and in my mind, they all make sense. So when you eventually read this story, you’ll see the sense being made.

Anyway, the first attempt at creating The Argus was with my buddy Joel Seguin, a Montreal native who I worked with to create the first iteration of this story. It didn’t pan out, and Joel got busy with other, more high-profile work, and the story didn’t move for a while – like, a couple of years?

But it always picked away at me, at that corner of my brain where ideas won’t shut up until they get made. So I knew I had to get this story out of my head. I actually posted for an artist on Digital Webbing, a site that I used to use very often and haven’t been to much lately. But I got a hit from an artist named Darryl Knickrehm. He showed me some samples of a sci-fi book he was working on, and they blew me away – this guy was the real deal and I couldn’t wait to work with him.

Darryl did a bunch of designs for the story, for the characters, different ideas for their outfits and uniforms, and he killed it on every level. One of the main things about The Argus is how the characters look – for a very specific reason that I still won’t get into here (I want you to read it and be surprised, okay?), but Darryl nailed it perfectly.

What I will do is show you the cover.

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Darryl thinks about covers the way I do – strong, bold, graphic images. Something different, something that will stand out. We’re planning on using this format, with the upside-down triangle, as the basis for each cover for this series (which is planned to be 4 issues in total).

With my buddy Matej Stasko on colors and eventually the maestro Micah Myers on letters, we’re getting closer every day to having this pitch ready to go. I have my eye on a specific publisher for The Argus, one that I’ve already been in contact with.

That’s today’s post. Enjoy.

Steve Dillon. RIP.

Over the weekend, the news broke that comic book artist Steve Dillon passed away.

I never met the man, nor exchanged words. We didn’t know each other at all, but he influenced the path of my life like few others have.

I read comics as a kid. GI Joe was the big one for me, but I eventually branched out into superhero books like Spider-Man and X-Men, and then the Image revolution hit and I got into everything that had the Image ‘I’ on it.

But as I got older, I started to fall out of love with comics. The same old superhero books just weren’t doing it for me. I still picked up Wizard magazine each month though, just to see what was going on in the industry. And around late 1995, early 1996, I remember starting to see a lot of stuff about this comic called Preacher. Wizard was all over it, how crazy it was, how different, how dangerous.

I remember going to the comic store near my house and picking up Preacher issue 6.

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That’s the one, there. And goddamn, I was hooked.

I’d never read anything like Preacher. It was smart, and funny, and scary, and disturbing, and foul and genuine and adult. It was unlike anything I’d ever read before. And it opened my eyes to the true possibilities of comic books. You didn’t have to do superheroes. You didn’t have to recycle old stories over and over. You could create something new, something grown-up. You could do anything you wanted, tell any kind of story you had locked away in your head.

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And it made me want to write. Before this, I’d wanted to illustrate comics, but after Preacher, I realized you could write anything. It was a truly freeing and moving experience and it set me on a path that would, for all intents and purposes, dominate the rest of my life.

I love to write. I love to write comics. I love to create. And a lot of that comes from my experience reading Preacher. And half of that credit goes to the dearly-departed Steve Dillon, a man I never knew and will never know, but a man who’s legacy is that he inspired me, and probably thousands of others, to create, to run with that crazy idea, to make that thing a reality – because you could.

Rest in peace, Mr. Dillon. You’ve most definitely earned it.

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